Thursday, June 13, 2013

Omniknight


 
Hero Introduction
 
A noble hero through and through, the Omniknight uses his powerful support and healing abilities to turn the tide of battle. Purification, a direct healing spell, instantly heals a large portion of the targets life. However, it doubles as a powerful offensive ability, dealing massive damage to all foes surrounding the target being healed. Repel allows the Omniknight to make a target ally immune to most spells for an extended period of time, although it makes them unable to be targeted by Purification. Enemies who try to escape Purist's holy wrath will find it difficult to flee from his Degeneration Aura, which passively slows the movement of all nearby foes. Finally, his Guardian Angel can single-handedly turn the tide of any battle. This powerful protective spell grants all allies within range near-invulnerability to physical damage, as well as rapid healing. His peerless support skills in the heat of battle make the Omniknight an invaluable member of any team.


Background Story

A former member of the Order of the Silver Hand, Purist has joined the Sentinel to avenge the death of the Order's leader, Uther the Lightbringer. Trained by Uther himself in the ways of the Paladin, Purist brings the power of the Holy Light to the battlefield. He can purify the souls of allies, harming any nearby Scourge in the process. Able to protect allies from harmful unholy magic, the mere presence of a man of the Holy Light atrophies any nearby enemies. In times of dire need, Purist can call upon God himself to protect him and his allies.

Lycanthrope


Hero Introduction

Banehallow the Lycanthrope focuses on sudden, swift attacks. He can often be found lurking the forest with his wolves, then suddenly bursting forth with a dread howl, chasing down and killing fragile enemy heroes. His wolf companions are deadly fighters, and are capable of dealing a lot of damage on their own. They are also excellent at helping the Lycanthrope kill neutral units, allowing him to get a lot of gold without letting enemy heroes know where he is. While hidden, the Lycanthrope can use his Howl ability, which infuses all allies across the map with extra damage. Feral Impulse grants sizable damage and attack speed bonuses to both Banehallow and his summons. When he deems the time is right, the Lycanthrope transforms into his wolf form with Shapeshift. While shapeshifted, no enemy can outrun the Lycanthrope and his wolves, and he gains bonuses to his hit points, attack speed, and a critical strike. There is little his victims can do against such a monster, since there is nowhere to run. The only hope is if they have a champion capable of defeating him in combat.



Background Story
 
Banehallow is an avatar of bestial fury created by the scourge. For years he has dwelled in the dark forests of the world, hunting innocents that wander therein. Now he is called to aid his masters. He revels in blood and battle, using his wolfish persona to draw the feral beasts to his side and imbue his allies with his flesh-shredding strength. He is also unnaturally quick and agile. Some say he can even transform into a giant wolf, giving him more durability and the speed to gouge and maim with near impunity.

night stalker

 
Hero Introduction
 
You had better try to take advantage of the daylight while you can since come nightfall, you will have a powerful and adept hunter on the prowl. Balanar's passive Hunter in the Night increases his movespeed and attackspeed at night making him a feared ganker and chaser. His Void spell damages the target and slows them to a crawl allowing Balanar and his allies to deal great amounts of damage when cast during nighttime. Crippling fear is a powerful weapon against spellcasters and fighters alike as it both silences and causes a large chance of missing on physical attacks for its duration. Balanar's ultimate "Darkness" allows him to instantly transform day into night (or prolong the night), providing for the fullest effect of his other spells. However, nobody fears the Nightstalker during the day...
 
 
 
Background Story




Beware, you who wander the night. Each step you take leads you deeper in the hideous reign of the horrible ruler of the dark. Balanar, elite dreadlord who brought the total darkness of the Nether into this world, haunts these regions. Your heart will pump harder, your legs will shake, and your mind will cloud as the presence of the stalker hunts you in the dark. There's no chance to fight, no way to run, and no place to hide - darkness is everywhere! You can pray, you can cry, but the darkness won't be stopped - until you die.

Axe


 
Hero Introduction
 
Mogul Khan's ability to disrupt an enemy team is legendary, his tanking skills renowned. His Battle Hunger gives enemies the choice between staying back and taking damage, or engaging in battle and risking being trapped by Berserker's Call. The extremely effective combination of Berserker's Call and Counter Helix can cause massive amounts of damage to a large group of enemies, while allowing his allies free reign. If an enemy should manage to escape his Call, Mogul Khan can abruptly end their life with his mighty Culling Blade. Truly, the Axe is an enemy to be feared, lest his opponents taste his blade!




Background Story

In the war of Humans and Orcs that occured long ago many Orcish warriors were corrupted by demonic influence and became tools of blackest darkness. One such warrior was the leader of the Half-Tribe of the Bloodied Axe Clan; Mogul Kahn. Mogul was slain by human Paladins but mysteriously was seen fighting alongside the Scourge around the time Mannoroth started to command the Orcs in the war against Archimonde. The Axe has been revived by demons and uses his reflexes and powerful blows to hunt down and seek out the Sentinels' agile warriors and cut them down to size, even projecting his lust for war onto them.

Slardar


 
Hero Introduction
 
Slardar is a powerful close range stunner and physical damage fighter. He excels at chasing down fragile heroes and bashing them into the dirt. Slithereen Crush and Bash allow him to stun and damage a target, then follow up with additional bashes to keep them stunned and finish them off. To get into close enough range to make use of his stun skills, Slardar uses Sprint. Sprint gives him a massive movement speed bonus for a relatively long duration, but causes him to take extra damage from enemy attacks and spells. This downside makes good Sprint usage critical for Slardar: trying to catch a fleeing hero with Sprint can often turn into a trap, and due to the extra damage Slardar can get into a lot of trouble. To help keep an eye on his target and make sure they go down quickly, Slardar uses Amplify Damage. This ability gives him vision of a target unit and drastically reduces their armor, making them easy prey for his powerful attacks. If faced with this dangerous hero, it's best to keep him as far away as possible.


Background Story

After a millennium of being trapped under the raging waters of the Maelstrom, Slardar rose from its chaotic depths with his brethren to serve the mighty demon lord, Illidan Stormrage. Fanatically devoted to his cause, this Naga fought valiantly along his side until he succumbed to fatal wounds in the heat of battle. Salvation finally seemed within grasp - that is until his fate became intertwined with the grim reach of the Lich King. Reincarnated as a soulless beast without emotion, Slardar tears through the enemy lines with inhuman speed, striking them out cold with mighty blows, undeterred in his quest to fulfill Ner'zhul's every whim.

 

Butcher


 
Hero Introduction
 
Pudge the Butcher is one of the most difficult heroes to play effectively, but also one of the most rewarding. His Meat Hook skill is extremely deadly, but also difficult to utilize. A well placed Meat Hook will snag an enemy hero and drag them to the Butcher, dealing a lot of damage along the way. Once the target has been hooked, Pudge uses his other two active skills to finish them off. Rot is a toggled damage over time skill which affects all nearby enemies and also Pudge himself. Pudge must be careful when using this skill. Although it does a lot of damage it can quickly drain his life and make him easy prey for enemies. To stop his target from escaping or fighting back, Pudge can use his Dismember ability. This short range skill deals even more damage and completely immobilizes the target. When used in succession, these three skills make Pudge a dangerous assassin, although he may not look like it. To aid his risky gameplay, Pudge has a passive skill called Flesh Heap. Flesh Heap provides some magic resistance which reduces the damage he takes from rot, and gives him a minor permanent bonus to his strength every time he kills a unit.


Background Story

An undead behemoth seemingly impervious to even the most potent magic, this starving abomination roams the battlefield, continually in search of unwary prey. It is said his victims catch only a glimpse of his monstrous frame as they are dragged them through the shadows, bleeding profusely as a jagged hook etches deeper in their flesh. Wails of agony echo in the distance, only to be drowned out by the Butcher's maniacal laughter as he severs their limp bodies with his great maw. Unspeakable horrors ensue in a deathly silence, a dreadful omen for what is to come.

Sand King

 
Hero Introduction

The Sand King emphasizes area of effect damage more than most. All four of his abilities can damage multiple foes at once. Burrowstrike, his mainstay, damages and stuns targets in a line. In addition, when using this ability, the Sand King burrows to the target location which sets him up for additional attacks or spells. This can get him into trouble though, and to help evade counter attacks Crixalis uses Sand Storm. While active, this ability makes the Sand King invisible in the middle of a swirling storm of dust. Although he is unable to move while remaining invisible, nearby enemies will take damage as long as they remain in the storm. The Sand King can finish off groups off units with his Caustic Finale passive skill, which causes a deadly explosion every time he kills a unit with his physical attack. Epicenter, arguably Crixalis' most deadly ability, creates a pulsing earthquake centered on his location. When combined with Burrowstrike, this ability is often fatal to fragile heroes, and leaves tougher enemies wounded and limping for safety.


Background Story

A guardian of the ancient Nerubian Kingdom of Azjol-Nerub, Crixalis fled to the deserts of Kalimdor in an attempt to escape the genocide of the Lich King. The harsh climate transformed this warrior into a master of the earth, able to tear the skin off his foes with vicious sand storms. Those unfortunate to succumb to his potent toxins are condemned to violently burst apart in a cloud of noxious fumes. Sensing his growing power, the Lich King sought out Crixalis and, unable to sway him, slew him in battle. Summoned to aid the Undead Scourge, the heart of the Sentinel quivers each time the ground trembles beneath them.

Spiritbreaker


 
Hero Introduction 
 
True to his name, the Spiritbreaker is excellent at crushing the fight out of an enemy target. His skills are focused on disabling and killing a single enemy hero, making him much more effective in ambushes and one on one situations than large team battles. The Spiritbreaker generally opens with a Charge of Darkness, which allows him to charge from any point on the map towards the target, increasing in speed as he approaches his target. Upon arrival, he delivers a crushing stun, giving him time to follow up with his other active ability: Netherstrike. Netherstrike is a short range teleporting attack, which knocks the target back and deals massive damage. The Spiritbreaker's two passive skills supplement this combo. Empowering Haste is a aura which significantly boosts the movement speed of the Spiritbreaker and nearby allies, as well as providing him with a damage bonus based on his movement speed. Greater Bash is partly what makes the Spiritbreaker so feared by lone enemies. Upon connecting a Greater Bash, the Spiritbreaker deals extra damage and knocks the target back, stunning and disabling them completely. With Charge of Darkness, Greater Bash, and Netherstrike, hapless targets of the Spiritbreaker's attention are often dead before they can so much as lift a finger in retaliation.



Background Story

An outcast of the Spirithoof clan, Barathrum retreated in shame to the Ethereal Plane, feeding off wandering souls to sustain himself, and wandered aimlessly for centuries, alone and miserable. Found and recruited by the Lich King, Barathrum's uncanny speed and wraithlike powers have now been unleashed upon the Material Plane, his lantern able to project nether energy into enemies, sending them backwards with sudden force. With the ability to close the distance between himself and a target in seconds, Barathrum the Spiritbreaker is more than a match for anyone.

Husker

 
Hero Introduction



Huskar is unique in being the only strength hero with a regular ranged physical attack, giving him the advantages of a ranged hero and the survivability of a strength hero. Although he is a powerful force at all stages, Huskar is especially dangerous early in the game when his Burning Spears can quickly decimate any foe. Huskar can find his life quickly drained away by this ability, and must be careful to balance harassment and defense. Due to his Berserker's Blood passive, Huskar is at his most deadly when he is injured: as he gets more and more damaged, he gains damage and attack speed. Combined with his Inner Vitality healing spell, Berserker's Blood can quickly turn what may have appeared to be a losing situation into a resounding victory. His powerful Life Break ability emphasizes this suicidal fighting style, causing immense damage to both the target and Huskar himself. However, while Huskar increases in power the more damage he takes, it is unlikely that his unlucky target can say the same.
 
Background Story



The Trolls of the Darkspear tribe, long since exiled from their ancestral lands in Stranglethorn Vale, are considered by many to be the most savage race of creatures to ever grace the battlefield. This reputation is well earned by their Sentinel representative Huskar, who's abilities revolve around shortening his own lifespan to spear his foes to burning pieces. Considered a blessed martyr by his people, the Sacred Warrior is not afraid of death, and will even run towards it willingly, sometimes desperately, in order to bring the Undead Scourge to an end.